| Rank | Days | Distance | Lost Hunters | Death |
|---|
You are an apex predator — a big cat built for explosive speed. But the humans hunting you don't play by your rules. They track. They follow. They never stop. This is persistence hunting, and you cannot win. You can only survive one more day.
Each day is split into two phases: DAY and NIGHT. You choose one action per phase. During the day, the sun is brutal — heat builds fast, thirst climbs, and every move costs more. But you cover the most ground in daylight.
At night, heat is no longer a threat and thirst rises more slowly. You move less distance, but the hunters make camp — they barely gain ground. Use the darkness to rest, recover, and prepare for the next day.
Action buttons show the total real effect on your stats — including passive drains — so what you see is what happens.
Each phase, the terrain shifts around you. Fever trees, dry riverbeds, rocky escarpments — every location is different, and some offer unique opportunities: a hidden water source, a scavenging chance, or a way to throw the hunters off your trail. Rare encounters can change the course of a run entirely. If you Rest, you stay in the same situation — you must at least Trot to find new terrain and new opportunities.
They start 25 miles behind, moving at a steady pace. Some encounters let you lose them temporarily — but every time they pick up your trail again, they come back faster. Water sources can give them a boost if they find where you drank. The gap between you and them is the only thing keeping you alive.